We are creating a game that is fun and addicting but also teaches concepts of climate change and raises money to plant trees to mitigate climate change.
Climate Crisis Beta Version is coming soon! Sign up to get access below!
Did you know deforestation causes more carbon dioxide emissions than all world's vehicles combined? Go to Third Millennium Alliance´s website to learn how to contribute to tropical reforestation.
In this text-based role-playing game only you can save the world. Every hero starts as an everyday person. Even as an everyday person, if you make the right choices you can be the hero who saves the Great Lakes of the toxic algae that is overtaking it. Save the Great Lakes to unlock the even bigger challenges that await. Do you have what it takes? Sign up for early access here! Platform: Mobile
How is it possible to grow real forests by playing a virtual game? This can be accomplished by generating ad-revenue while playing the game! This model is proven by freerice.com which has donated nearly 1 million dollars of rice (that's 95 billion grains) since it started. Following this same model we want to create a game that donates towards curbing climate change. As a player advances in the game they generate ad-revenue which the non-profit, Third Millennium Alliance will use to plant trees in threatened tropical forest. As they grow into towering forests these trees will pull thousands of pounds of carbon dioxide out of the atmosphere. Did you know that carbon dioxide from the atmosphere provides 50 percent of a trees weight? This is because when a tree performs photosysnthesis it pulls carbon dioxide out of the air and makes sugars with it. By planting tropical trees in the last 2% of Coastal Ecuador's forest Third Millennium Alliance not only provides essential habitat to thousands of species on the brink of extinction but also curbs climate change.
Chia-Ju is a education Master's student at University of Michigan. Chia-Ju's role is to ensure that the game can meet the learning goals and are supportive to learners.
Chris is a sustainability Master's student at UM. His thesis research on tropical forest inspired Abaca Games' mission to use reforestation to fight climate change.
Zach leads the intensive research that ensures the game connects players with the facts of climate change. Zach also heads up marketing.
Deric is creating the prose that is central to the Climate Crisis game.
Danny designed Abaca Game's logo, brand and game art. Check out Danny's website for more of his awesome art and videogames.
Have any comments or suggestions? We would love to hear them..